Hook's UT Place {CMM}

Originally Established 8/11/2001 - Home of DIE-HARD UT99 Fanatics! - UT99 will NEVER DIE here!!! - The SAFE UT Haven!
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CROSSBONES Lucifurs Missile Madness {CMM} Our Fantastic - NEW AGE PRO-REDEEMER for 2014+ Server... (Has it ALL + QUALITY Maps also! - THE BEST in UT PRO-Redeemer Arena! with the Latest Exciting PRO-Redeemer mod)
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 Post subject: Announcement | News for Redeemer servers
PostPosted: Tue Aug 23, 2016 1:56 pm 
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*UT Mapper Group Lead*

Joined: Tue Jul 05, 2011 2:46 pm
Posts: 366
Has thanked: 82 time
Have thanks: 192 time
(The topic in the workshop section is where I will post the progress in )

I pauzed MH for a while and like to bring out some CTF maps and DM maps.

So I want to create a DM map for you HOOK and all your friends.

But in order to pull it off again, I'd like to to know what makes a good DM Redeemer map?
DM-Skylights was a success for some, but not for me personally.

Can someone give me a few pointers , like elements, that are really important to good and fair pro-redeemer play?

I know that the size of the map matters, hiding spots and plenty of way to walk are some elements.

After I've been given some good points, I'll make a cool redeemer map! :salute:

Regards Terraniux

UT Mapper Group Lead

[AD2] Some buttons should never be pushed.

EvilGrins: I'm not the kinda guy you can put something like that up and expect me not to "push" it. What followed was hilarious and fatal... and I still felt the need to come back and push it again.

crystalunreal | Terraniux's UT Portal.
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