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PostPosted: Mon Mar 23, 2009 6:11 am 
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UT Mapper!

Joined: Sun Dec 30, 2007 1:54 am
Posts: 649
Location: HalliDays Point NSW
^^^^^
LOL


{CMM}Paradox
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PostPosted: Tue Mar 24, 2009 5:18 am 
Swabbie
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Joined: Fri Jan 23, 2009 1:26 pm
Posts: 20
Unreal Tournament 2004 Extreme 0.6 for UT Demo.
Developed by: Epic Games & Digital Extremes & BlackCheetah
Distributed by: BlackCheetah



Content:



The demo mod folder contains a Limited Total Conversion (v0.5) version of the developing Full mod.

Contains 1 DM map, 2k4-Rankin, and 3 game types: Deathmatch, Team Deathmatch, Arena Master.









Installment:



Do not at all mix this folder with default UTdemo files. Insert the whole of UT2004ExtremeDEMO on to C:\ TournamentDemo or where ever you installed the demo version of UT and apply the folder fully and standalone away from all other files such as System and Textures.



Search in Music folder of game folder and copy Saveme.umx into C:\TournamentDemo\UT2004ExtremeDemo\Music.

After doing that you are able to start UnrealTournament.exe and begin FRAGGING!!!



Gameplay:

The game play is a almost exact mimic of UT2004 except there is no limit to wall dodging (which is why it is extreme).

The following weapons are available. Linkgun, Impact Hammer, Shockrifle Rifle 2k4, Minigun2k4, Rocket Launcher 2k4, Flak cannon 2k4, Biorifle 2k4, Lightning Gun.

The models size to map scale is exact as UT2004.

This mod is meant to exactly bring a UT2004Demo Experience while the full one will be as Full UT2004.


Download
http://www.fileden.com/files/2009/1/8/2 ... xtreme.zip








This is for Demo which is sucky limited, can't add maps to version because I mod for demo aswell (community I came from)
The full one which will have loads of gametypes, way more maps, and more stuff I will send to the testers soon.


BlackCheetah
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PostPosted: Sat Mar 28, 2009 9:39 pm 
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UT Mapper!

Joined: Sun Dec 30, 2007 1:54 am
Posts: 649
Location: HalliDays Point NSW
Ill DL this tomorrow


{CMM}Paradox
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PostPosted: Sat Mar 28, 2009 11:59 pm 
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*Captain (Site Administrator)*

Joined: Thu Mar 29, 2007 9:35 am
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Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried)
Paradox_aus_act wrote:
Ill DL this tomorrow

Great Paradox - Let us know what you think - maybe a few screen shots also?
Has anybody else DownLoaded it?


{CMM}Hook :hook: (Site Administrator)
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PostPosted: Sun Mar 29, 2009 4:08 pm 
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UT Mapper!

Joined: Sun Dec 30, 2007 1:54 am
Posts: 649
Location: HalliDays Point NSW
Lol some one used there bandwidth to much
i cant get it lol


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PostPosted: Mon Mar 30, 2009 6:19 am 
Swabbie
Swabbie

Joined: Fri Jan 23, 2009 1:26 pm
Posts: 20
http://ut-files.com/index.php?dir=De...emoExtreme.zip


BlackCheetah
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PostPosted: Mon Mar 30, 2009 9:17 am 
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Mate
Mate

Joined: Fri Mar 30, 2007 10:00 am
Posts: 398
Location: Minnesota USA
BlackCheetah wrote:
http://ut-files.com/index.php?dir=De...emoExtreme.zip

Is it called DemoExtreme.zip ?
You cannot hotlink to UT-Files.com
Sooo - go to :arrow: www.ut-files.com
Then to :arrow: Demo
Then find :arrow: DemoExtreme.zip (229.5 MB)

Is this correct BlackCheetah?


{CMM}JackO
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PostPosted: Sun May 10, 2009 5:11 pm 
Swabbie
Swabbie

Joined: Fri Jan 23, 2009 1:26 pm
Posts: 20
http://www.moddb.com/mods/ut2004-models ... ultiplayer


BlackCheetah
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PostPosted: Sun May 10, 2009 6:38 pm 
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UT Mapper!

Joined: Sun Dec 30, 2007 1:54 am
Posts: 649
Location: HalliDays Point NSW
Im downloading this :)
ill let you know how it plays :)


{CMM}Paradox
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PostPosted: Sun May 10, 2009 6:54 pm 
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UT Mapper!

Joined: Sun Dec 30, 2007 1:54 am
Posts: 649
Location: HalliDays Point NSW
Lol i gotta wait for the mother in law to go first :P


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PostPosted: Thu May 14, 2009 9:59 pm 
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Mate
Mate

Joined: Fri Mar 30, 2007 10:00 am
Posts: 398
Location: Minnesota USA
Paradox_aus_act wrote:
Lol i gotta wait for the mother in law to go first :P

Yes - Please give us a full report on this "puppy" - oh yeah!


{CMM}JackO
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PostPosted: Thu May 14, 2009 10:16 pm 
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*Captain (Site Administrator)*

Joined: Thu Mar 29, 2007 9:35 am
Posts: 1748
Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried)
JackO wrote:
Paradox_aus_act wrote:
Lol i gotta wait for the mother in law to go first :P

Yes - Please give us a full report on this "puppy" - oh yeah!

DITTO!
Let's hear about it when you are done trying it out Paradox! :P


{CMM}Hook :hook: (Site Administrator)
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PostPosted: Fri May 22, 2009 11:21 pm 
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UT Mapper!

Joined: Sun Dec 30, 2007 1:54 am
Posts: 649
Location: HalliDays Point NSW
Very very cool you guys have got to try this out
its 2k4 in 99 its nearly flawless


{CMM}Paradox
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PostPosted: Mon May 25, 2009 2:04 pm 
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Mate
Mate

Joined: Fri Mar 30, 2007 10:00 am
Posts: 398
Location: Minnesota USA
Paradox_aus_act wrote:
Very very cool you guys have got to try this out
its 2k4 in 99 its nearly flawless

Tell us more about it! :P


{CMM}JackO
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PostPosted: Wed May 27, 2009 1:09 am 
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UT Mapper!

Joined: Sun Dec 30, 2007 1:54 am
Posts: 649
Location: HalliDays Point NSW
its really cool very nicely done
looks very good very stylish
game play is also really good

7/10


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PostPosted: Thu May 28, 2009 3:00 pm 
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*Captain (Site Administrator)*

Joined: Thu Mar 29, 2007 9:35 am
Posts: 1748
Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried)
Paradox_aus_act wrote:
its really cool very nicely done
looks very good very stylish
game play is also really good

7/10

Do you have some GOOD Screen pictures?


{CMM}Hook :hook: (Site Administrator)
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PostPosted: Fri May 29, 2009 1:37 am 
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UT Mapper!

Joined: Sun Dec 30, 2007 1:54 am
Posts: 649
Location: HalliDays Point NSW
on holidays atm but i will show u when i get back


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PostPosted: Mon Jul 27, 2009 5:01 pm 
Swabbie
Swabbie

Joined: Fri Jan 23, 2009 1:26 pm
Posts: 20
http://skincity.beyondunreal.com/?secti ... fos&id=727


BlackCheetah
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PostPosted: Tue Jul 28, 2009 11:48 am 
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*Captain (Site Administrator)*
*Captain (Site Administrator)*

Joined: Thu Mar 29, 2007 9:35 am
Posts: 1748
Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried)
BlackCheetah wrote:
http://skincity.beyondunreal.com/?section=models&action=show_infos&id=727

These are YOUR skins from your mod BlackCheetah?
Thank you for posting this! :P

AND - Thank you for logging-in from time to time! :roll: :wink:


{CMM}Hook :hook: (Site Administrator)
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PostPosted: Wed Jul 29, 2009 1:18 am 
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UT Mapper!

Joined: Sun Dec 30, 2007 1:54 am
Posts: 649
Location: HalliDays Point NSW
Holy crap they look great BC
can you use these in normal DM and CTF?


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PostPosted: Wed Aug 05, 2009 11:24 pm 
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UT Mapper!

Joined: Sun Dec 30, 2007 1:54 am
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Location: HalliDays Point NSW
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more to come


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PostPosted: Wed Aug 05, 2009 11:28 pm 
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UT Mapper!

Joined: Sun Dec 30, 2007 1:54 am
Posts: 649
Location: HalliDays Point NSW
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PostPosted: Wed Aug 05, 2009 11:29 pm 
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UT Mapper!

Joined: Sun Dec 30, 2007 1:54 am
Posts: 649
Location: HalliDays Point NSW
the one thing that caught me off gaurd was the bob of the players

but after a few rounds its fine you get used to it


{CMM}Paradox
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PostPosted: Sun Aug 09, 2009 9:24 pm 
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Mate
Mate

Joined: Fri Mar 30, 2007 10:00 am
Posts: 398
Location: Minnesota USA
Paradox_aus_act wrote:
the one thing that caught me off gaurd was the bob of the players

but after a few rounds its fine you get used to it

Can you just turn OFF the "bob"?
(No "view bob" at all?) :?


{CMM}JackO
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PostPosted: Mon Aug 31, 2009 7:17 am 
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*Maintenance*
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JackO wrote:
Paradox_aus_act wrote:
the one thing that caught me off gaurd was the bob of the players

but after a few rounds its fine you get used to it

Can you just turn OFF the "bob"?
(No "view bob" at all?) :?

You SHOULD be able to turn the View Bob all the way off if you wish!


TesterGuy (Site Maintenance)
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PostPosted: Mon Aug 31, 2009 12:17 pm 
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*Captain (Site Administrator)*
*Captain (Site Administrator)*

Joined: Thu Mar 29, 2007 9:35 am
Posts: 1748
Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried)
TesterGuy wrote:
JackO wrote:
Paradox_aus_act wrote:
the one thing that caught me off gaurd was the bob of the players

but after a few rounds its fine you get used to it

Can you just turn OFF the "bob"?
(No "view bob" at all?) :?

You SHOULD be able to turn the View Bob all the way off if you wish!

I agree - I have my "view bob" turned OFF - none at all! :wink:


{CMM}Hook :hook: (Site Administrator)
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 Post subject: Re: UT2004 Extreme
PostPosted: Mon Aug 31, 2009 3:58 pm 
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UT Mapper!

Joined: Sun Dec 30, 2007 1:54 am
Posts: 649
Location: HalliDays Point NSW
tried that but no difference
i think it might be the way the players were set up


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