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Hook *Captain (Site Administrator)*


Joined: 29 Mar 2007 Posts: 663 Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried)
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Hook *Captain (Site Administrator)*


Joined: 29 Mar 2007 Posts: 663 Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried)
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Posted: Tue May 06, 2008 10:29 pm Post subject: |
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OK ...
Any comments?
Did you all that DL'd it find all the nooks and crannys?
Did you have fun?
Try it with bots set up a bit and sniping with Zarkrifles?
Try it with Redeemer mod?  _________________ {xCBx}Hook (Site Administrator)
Hopelessly Addicted to UT99 & Mapping for it!
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Hook *Captain (Site Administrator)*


Joined: 29 Mar 2007 Posts: 663 Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried)
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Posted: Tue May 27, 2008 9:58 pm Post subject: |
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| Hook wrote: |
OK ...
Any comments?
Did you all that DL'd it find all the nooks and crannys?
Did you have fun?
Try it with bots set up a bit and sniping with Zarkrifles?
Try it with Redeemer mod?  |
Still waiting for comments here!
I should hope to finish this map this coming weekend - 5/30 to 31/08 roughly!  _________________ {xCBx}Hook (Site Administrator)
Hopelessly Addicted to UT99 & Mapping for it!
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MEAT Deck Pirate


Joined: 30 Mar 2007 Posts: 56 Location: Monterey, CA
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Posted: Sun Jun 01, 2008 7:26 pm Post subject: |
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DM-DeathValleyUtah?
Never heard of it.....is it any good? _________________
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Hook *Captain (Site Administrator)*


Joined: 29 Mar 2007 Posts: 663 Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried)
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Posted: Mon Jun 02, 2008 10:04 pm Post subject: |
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| MEAT wrote: |
DM-DeathValleyUtah?
Never heard of it.....is it any good? |
Yes, I play it whenever I can!
I know - I know!
Waylaid again! arrg!
It "eats" at me every day!
I really want to finish this map soon, but I need time and total concentration!
I am not certain I can do much more to it but I will try to!
Please be patient!
Any last suggestions for this map? _________________ {xCBx}Hook (Site Administrator)
Hopelessly Addicted to UT99 & Mapping for it!
The NEW Forum Directory at: www.forumdirectory.freeforums.org
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MEAT Deck Pirate


Joined: 30 Mar 2007 Posts: 56 Location: Monterey, CA
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Posted: Tue Jun 03, 2008 8:19 am Post subject: |
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| Hook wrote: |
| Any last suggestions for this map? |
I am not a map builder but these are things I'd do to this maps to make it a good "Redeemer" map:
Size---I personally like big maps---I would double/triple the size of this map.
I didn't see any health, jump shoes or invisibility lying around?
I'd add a ledge or two around the outside boarder of the map---places to hide.
Maybe a boulder or two to hide in---you can see out but others can't see in.
Again, I am not a map builder. I do not know the first thing about doing anything
that I wrote or if any of it is possible...or if it would make it a better map for others?
We all have favorites and personal preferences but overall I play with what is dealt. _________________
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Hook *Captain (Site Administrator)*


Joined: 29 Mar 2007 Posts: 663 Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried)
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Posted: Tue Jun 03, 2008 11:16 pm Post subject: |
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I do not Dare make this map any larger as it is very unstable in the editor as it is!
I will try to add some of your suggestions though!
Hope it'll take it!  _________________ {xCBx}Hook (Site Administrator)
Hopelessly Addicted to UT99 & Mapping for it!
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Hook *Captain (Site Administrator)*


Joined: 29 Mar 2007 Posts: 663 Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried)
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Posted: Thu Jun 12, 2008 10:02 pm Post subject: |
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I am hoping to finish or nearly finish this map this coming weekend!
I know - I've said this before!
But, if my "Honey Do" list isn't too long, I may have some mapping time this weekend!
 _________________ {xCBx}Hook (Site Administrator)
Hopelessly Addicted to UT99 & Mapping for it!
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Hook *Captain (Site Administrator)*


Joined: 29 Mar 2007 Posts: 663 Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried)
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Posted: Thu Jun 19, 2008 10:28 pm Post subject: |
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Update - DM-DeathValleyUtah_BETA - I'm working on some good ideas to add to this map!
I'll implement them Friday night!
Hopefully finish soon!  _________________ {xCBx}Hook (Site Administrator)
Hopelessly Addicted to UT99 & Mapping for it!
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Hook *Captain (Site Administrator)*


Joined: 29 Mar 2007 Posts: 663 Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried)
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Shadow342 *UT Mapper Group Lead*

Joined: 26 Jul 2007 Posts: 246 Location: Florida, USA
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Posted: Thu Jun 26, 2008 6:17 am Post subject: |
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wow, How did you manage to get that many polygons in the level without a cut?!! This is a great map, but it puts lag even on my Nvidia 8600 1GB GT . I'd recommend zoning it . But, Hook is right, I shouldn''t be complaining about my map build time. His map is HUGE! Definitely a good Deemer Arena  _________________ {xCBx}Shadow342 *Moderator*
CTF, BT, DM, and MH map maker.
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MEAT Deck Pirate


Joined: 30 Mar 2007 Posts: 56 Location: Monterey, CA
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Posted: Fri Jun 27, 2008 12:26 am Post subject: |
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I found it very laggy, jerky and slow.
Either that or I'm drunk again? _________________
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Shadow342 *UT Mapper Group Lead*

Joined: 26 Jul 2007 Posts: 246 Location: Florida, USA
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JackO Buccaneer


Joined: 30 Mar 2007 Posts: 97 Location: Minnesota USA
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Posted: Fri Jun 27, 2008 4:19 pm Post subject: |
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| Shadow342 wrote: |
| I sort of fixed some lag, just divided it up into portals and added a "FlushZone" which flushes the memory cache of your computer, which makes it faster. |
Could you explain this?  _________________ JackO
Honorary Pain-in-the-Ars!
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Shadow342 *UT Mapper Group Lead*

Joined: 26 Jul 2007 Posts: 246 Location: Florida, USA
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Posted: Fri Jun 27, 2008 5:22 pm Post subject: |
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Just divided the map into 4 zones and added a flush zone in each one. A flush zone will perform the
Flush-command, that cleans up the current used memory. Very useful for
huge maps. The FlushZoneInfo will perform the Flush-Command, if a PlayerPawn
enters the Zone. It gives you some more usable video memory basically . _________________ {xCBx}Shadow342 *Moderator*
CTF, BT, DM, and MH map maker.
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