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Hook
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Post subject: Posted: Tue Apr 08, 2008 8:45 pm |
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| *Captain (Site Administrator)* |
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Joined: Thu Mar 29, 2007 9:35 am Posts: 1619 Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried) |
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DM-DeathValleyUtah - Large Version - WILL be Finished this coming weekend!!!
I am really going to try to do this!
I am also planning on releasing a LOW Gravity version.
Then Soon after that I am going to release the Small version of the map!
With all these, Hermskii, MEAT & BiGbOsS - your players on your Servers will have a good choice of what they want from this map!
Stay Tuned! 
{CMM}Hook (Site Administrator) Hopelessly Addicted to UT99 & Mapping for it!

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MEAT
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Post subject: Posted: Tue Apr 08, 2008 9:48 pm |
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| Smee (Old Hand) |
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Joined: Fri Mar 30, 2007 10:03 am Posts: 135 Location: Monterey, CA by where Hook was born |
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As you know I'm a big fan of LARGE maps.
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BiGbOsS
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Post subject: Posted: Tue Apr 08, 2008 9:59 pm |
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| *UT Server Admin Group Lead* |
Joined: Thu Dec 27, 2007 1:45 pm Posts: 634 Location: California |
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MEAT wrote: As you know I'm a big fan of LARGE maps.
HAHA i just read that topic over at hermskii's bout the bot problem and that fight you and kidcapri had.
Too bad you nuked it so soon, i was reading it at school (multimedia class is boring at times lol  ) and for some reason the fourth page was blocked i couldnt access it haha oh well
that quote reminded me of the large map verses the small map sprayer lol im not a huge deemer fan so i will never fully understand, i try to do a mixture both, and you destroy me either way MEAT hahah 
{CMM}BiGbOsS - Site Moderator
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MEAT
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Post subject: Posted: Tue Apr 08, 2008 10:58 pm |
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| Smee (Old Hand) |
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Joined: Fri Mar 30, 2007 10:03 am Posts: 135 Location: Monterey, CA by where Hook was born |
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I'll take it all my friend.
Thank you.
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Hook
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Post subject: Posted: Wed Apr 09, 2008 9:48 pm |
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| *Captain (Site Administrator)* |
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Joined: Thu Mar 29, 2007 9:35 am Posts: 1619 Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried) |
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MEAT wrote: I'll take it all my friend. Thank you.
You bet! (Im in Minnesota LOL)
I can't wait to play it on your server!
I made the Small version from the AS IS one before we enlarged it into the Large version.
I suspect that Hermskii MAY want the smaller version but maybe you will want all of the versions on Both of your servers.
I made the smaller version with Hermskii's server in mind. 
{CMM}Hook (Site Administrator) Hopelessly Addicted to UT99 & Mapping for it!

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Hook
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Post subject: Posted: Sun Apr 13, 2008 9:47 pm |
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| *Captain (Site Administrator)* |
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Joined: Thu Mar 29, 2007 9:35 am Posts: 1619 Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried) |
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I actually got a lot more done on this map this weekend.
But, Alas, I was invaded by grandchildren staying over and etc.
This map WILL be done soon!!!!
Just a bit more botpathing, add the music and screen shot and it should be finished!
My grandson and I Play-Tested it Saturday night for a few hours - It is really a Blast of a map!
I LOVE it!
If you wish to try it - DownLoad the lastest Beta from this post!
I need just a few more hours of time!
Stay tuned! 
{CMM}Hook (Site Administrator) Hopelessly Addicted to UT99 & Mapping for it!

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Last edited by Hook on Sun Sep 07, 2008 12:52 pm, edited 1 time in total.
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MEAT
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Post subject: Posted: Sun Apr 13, 2008 10:10 pm |
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| Smee (Old Hand) |
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Joined: Fri Mar 30, 2007 10:03 am Posts: 135 Location: Monterey, CA by where Hook was born |
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It's a map in the making and worth the wait.
Again, I've played it and I think it has potential.
My only advice is to have a large number of spawn points.
I really don't want the large version of this map to turn into a sprayers paradise.
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Hook
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Post subject: Posted: Thu Apr 17, 2008 10:29 pm |
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| *Captain (Site Administrator)* |
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Joined: Thu Mar 29, 2007 9:35 am Posts: 1619 Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried) |
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So far there are 37 spawn points!
I am adding a few more also!
I added some more smaller caves and am adding one more.
I am also adding some very small crevices at various places around the map players can squeeze into! 
{CMM}Hook (Site Administrator) Hopelessly Addicted to UT99 & Mapping for it!

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MEAT
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Post subject: Posted: Thu Apr 17, 2008 11:26 pm |
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| Smee (Old Hand) |
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Joined: Fri Mar 30, 2007 10:03 am Posts: 135 Location: Monterey, CA by where Hook was born |
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Not that you're doing to much as it is, but how about adding a secret room or two?
You know the type.....a place to hide and regenerate.
Or how about this.....maybe 2 or 3 other smaller caverns or caves not
attached to the main platform of caves.....does that make sense?
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Hook
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Post subject: Posted: Tue Apr 29, 2008 9:43 pm |
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| *Captain (Site Administrator)* |
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Joined: Thu Mar 29, 2007 9:35 am Posts: 1619 Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried) |
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MEAT wrote: Not that you're doing to much as it is, but how about adding a secret room or two? You know the type.....a place to hide and regenerate. Or how about this.....maybe 2 or 3 other smaller caverns or caves not attached to the main platform of caves.....does that make sense?
I'll try but it is getting extremely difficult to add anything to this map.
The secret rooms may be most do-able but those caves may be trouble.
Did you notice that I added 3 or 4 small caves already on each of the 2 side planes in the hills and one wall? 
{CMM}Hook (Site Administrator) Hopelessly Addicted to UT99 & Mapping for it!

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MEAT
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Post subject: Posted: Tue Apr 29, 2008 10:20 pm |
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| Smee (Old Hand) |
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Joined: Fri Mar 30, 2007 10:03 am Posts: 135 Location: Monterey, CA by where Hook was born |
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I'd like to give it a try but.....
I get an Error Message when downloading:
Compressed (zipped) Folders Error The Compressed (zipped) Folder is invalid or corrupted.
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{CMM}JackO
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Post subject: Posted: Wed Apr 30, 2008 5:15 pm |
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| Mate |
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Joined: Fri Mar 30, 2007 10:00 am Posts: 373 Location: Minnesota USA |
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MEAT wrote: I'd like to give it a try but..... I get an Error Message when downloading:
Compressed (zipped) Folders Error The Compressed (zipped) Folder is invalid or corrupted.
Yeah - HOOK, could you RE-Upload it? 
{CMM}JackO Honorary Pain-in-the-Ars! 
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Shadow342
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Post subject: Posted: Wed Apr 30, 2008 6:05 pm |
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| *UT Mapper Group Lead* |
Joined: Thu Jul 26, 2007 7:58 am Posts: 383 Location: Florida, USA |
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Hook
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Post subject: Posted: Tue May 06, 2008 10:29 pm |
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| *Captain (Site Administrator)* |
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Joined: Thu Mar 29, 2007 9:35 am Posts: 1619 Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried) |
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OK ...
Any comments?
Did you all that DL'd it find all the nooks and crannys?
Did you have fun?
Try it with bots set up a bit and sniping with Zarkrifles?
Try it with Redeemer mod? 
{CMM}Hook (Site Administrator) Hopelessly Addicted to UT99 & Mapping for it!

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Hook
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Post subject: Posted: Tue May 27, 2008 9:58 pm |
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| *Captain (Site Administrator)* |
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Joined: Thu Mar 29, 2007 9:35 am Posts: 1619 Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried) |
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Hook wrote: OK ... Any comments?Did you all that DL'd it find all the nooks and crannys? Did you have fun? Try it with bots set up a bit and sniping with Zarkrifles? Try it with Redeemer mod? 
Still waiting for comments here!
I should hope to finish this map this coming weekend - 5/30 to 31/08 roughly! 
{CMM}Hook (Site Administrator) Hopelessly Addicted to UT99 & Mapping for it!

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MEAT
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Post subject: Posted: Sun Jun 01, 2008 7:26 pm |
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| Smee (Old Hand) |
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Joined: Fri Mar 30, 2007 10:03 am Posts: 135 Location: Monterey, CA by where Hook was born |
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DM-DeathValleyUtah?
Never heard of it.....is it any good?
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Hook
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Post subject: Posted: Mon Jun 02, 2008 10:04 pm |
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| *Captain (Site Administrator)* |
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Joined: Thu Mar 29, 2007 9:35 am Posts: 1619 Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried) |
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MEAT wrote: DM-DeathValleyUtah? Never heard of it.....is it any good?
Yes, I play it whenever I can!
I know - I know!
Waylaid again! arrg!
It "eats" at me every day!
I really want to finish this map soon, but I need time and total concentration!
I am not certain I can do much more to it but I will try to!
Please be patient!
Any last suggestions for this map?
{CMM}Hook (Site Administrator) Hopelessly Addicted to UT99 & Mapping for it!

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MEAT
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Post subject: Posted: Tue Jun 03, 2008 8:19 am |
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| Smee (Old Hand) |
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Joined: Fri Mar 30, 2007 10:03 am Posts: 135 Location: Monterey, CA by where Hook was born |
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Hook wrote: Any last suggestions for this map?
I am not a map builder but these are things I'd do to this maps to make it a good "Redeemer" map:
Size---I personally like big maps---I would double/triple the size of this map.
I didn't see any health, jump shoes or invisibility lying around?
I'd add a ledge or two around the outside boarder of the map---places to hide.
Maybe a boulder or two to hide in---you can see out but others can't see in.
Again, I am not a map builder. I do not know the first thing about doing anything
that I wrote or if any of it is possible...or if it would make it a better map for others?
We all have favorites and personal preferences but overall I play with what is dealt.
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Hook
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Post subject: Posted: Wed Jun 25, 2008 10:44 pm |
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| *Captain (Site Administrator)* |
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Joined: Thu Mar 29, 2007 9:35 am Posts: 1619 Location: Minnesota USA (Just West of MPLS - by a pond beneath a tree - Dead & Buried) |
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OK - Here is another BETA of DM-DeathValleyUtah!
Please DL it and Look it over!
Test her out!
Find the secrets! LOL 
{CMM}Hook (Site Administrator) Hopelessly Addicted to UT99 & Mapping for it!

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Last edited by Hook on Sun Sep 07, 2008 12:53 pm, edited 1 time in total.
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Shadow342
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Post subject: Posted: Thu Jun 26, 2008 6:17 am |
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| *UT Mapper Group Lead* |
Joined: Thu Jul 26, 2007 7:58 am Posts: 383 Location: Florida, USA |
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MEAT
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Post subject: Posted: Fri Jun 27, 2008 12:26 am |
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| Smee (Old Hand) |
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Joined: Fri Mar 30, 2007 10:03 am Posts: 135 Location: Monterey, CA by where Hook was born |
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I found it very laggy, jerky and slow.
Either that or I'm drunk again?
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Shadow342
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Post subject: Posted: Fri Jun 27, 2008 4:06 pm |
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| *UT Mapper Group Lead* |
Joined: Thu Jul 26, 2007 7:58 am Posts: 383 Location: Florida, USA |
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{CMM}JackO
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Post subject: Posted: Fri Jun 27, 2008 4:19 pm |
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| Mate |
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Joined: Fri Mar 30, 2007 10:00 am Posts: 373 Location: Minnesota USA |
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Shadow342 wrote: I sort of fixed some lag, just divided it up into portals and added a "FlushZone" which flushes the memory cache of your computer, which makes it faster.
Could you explain this? 
{CMM}JackO Honorary Pain-in-the-Ars! 
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Shadow342
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Post subject: Posted: Fri Jun 27, 2008 5:22 pm |
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| *UT Mapper Group Lead* |
Joined: Thu Jul 26, 2007 7:58 am Posts: 383 Location: Florida, USA |
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Just divided the map into 4 zones and added a flush zone in each one. A flush zone will perform the
Flush-command, that cleans up the current used memory. Very useful for
huge maps. The FlushZoneInfo will perform the Flush-Command, if a PlayerPawn
enters the Zone. It gives you some more usable video memory basically  .
{xCBx}Shadow342 *Moderator* CTF, BT, DM, and MH map maker.


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